My Projects
Table of Contents
Here is a list of projects I have worked on. Some of them are finished, some are still in progress and some are just ideas.
Programming Languages#
Compilers, interpreters and other projects related to programming languages.
WebX#
A DSL and framework for building minimal but powerful hypermedia system driven web backends and REST API development using a HTML first approach.

Lento#
A general purpose, strong and statically typed, lazy evaluated, programming language with aim to purify the object-oriented paradigm with functional concepts. Designed with a focus on simplicity and readability in mind.

Mini#
A minimal programming language that is built for the purpose of teaching programming language design. The language is dynamically typed and expression-based. It is designed to be easy to learn and use. There are support for both functional and object oriented programming paradigms.

Development Tools#
Tools and utilities for development and programming.
APC#
A collection of yet “Another Parser Combinator” libraries made to build optimized, powerful and flexible parsers in a variety of languages.
Knight#
A MVC REST framework for Deno built on Oak and inspired by Spring Boot. Build scalable controller-based CRUD APIs with ease.

Pond#
A fully customizable and flexible static website generator inspired by Django (or Jinja) templates. You write all the content in Markdown, which is then combined with the correct HTML template and CSS stylesheet to produce a finished page.

Services and Technologies#
Products, websites, APIs, platforms, Software/Platform/etc as a Service (SaaS), or other technologies.
Font Manager#
A simple and easy-to-use font manager for Counter-Strike: Global Offensive.

Quansy#
A comprehensive platform for data and content management, intended to be an all-in-one service for websites and applications. It is designed to be simple, fast and secure. It is built with a focus on performance and scalability.

Organizations and Teams#
Organizations I have either founded or been a part of.
Aphnix#
I founded the Minecraft map making team Aphnix in 2016 and had the role of lead developer and project manager. A group of creative and talented map makers with great attention to detail and quality. We strive to create unique and immersive experiences for players to enjoy. It was disbanded in 2021.

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